CHESTS: 300 GP DESCRIPTION: As soon as you wake up in the burning room, search the drawer to the right to find a V-Ptn. Then follow the old woman. Talk to everyone downstairs and you'll learn about SARA. You'll also learn that THE DARK DRAGON FAMILY is attacking other dragon families. ZOG, the Dark Dragon King wants to conquer the world by destroying THE LIGHT DRAGONS. Then Sara will turn everybody to stone to protect them. Then she will fight against Jade. Jade will inform her that they have the GODDESS KEYS, and the fight will end. After reading the story, you'll return to normal. Then the old woman will tell you about the myth of THE WARRIOR OF THE DRAGON. Then open the chest to receive 300 GP. Exit the house and explore the ruined village.
1.2 Drogen ====================================
DESCRIPTION: Explore the village and buy equipment if you want. When you're finished, exit the village and go west. Cross the bridge and continue north. Then turn east. Continue east until you find a big city. Enter the city
1.3 Camlon ====================================
CHESTS: 70 GP (x2), Herb (x5), BronzSD, Gauntlet, SuedeCP, Visor, Antdt (x2), 150 GP BOSS: Frog DESCRIPTION: Talk to the citizens and learn that the city, NANAI, is occupied by the Dark Dragons. Go north into the castle. Follow the corridor and you'll reach a clean fountain. Drink from it to replenish your HP. Then continue north. Open the nearby chests and go down the stairs. Open the stone door and get the chests. Do the same in all floors. You'll have to fight a Frog in the end. To defeat it, just use your normal sword attack. Have some Herbs ready because you will need them. The Frog uses three different attacks. It can spit you some kind of acid, it can hit you with its tongue (weakest attack) or it can jump onto you (strongest attack). It can also recover some HP when its about to die. When you take out all its HPs, it will regain some, so you'll have to kill it twice. After you kill the Frog, get the last two chests. Then exit the castle. The King will talk to you and you'll learn about the QUAKE CONTROL, who is in the Dark Dragon's hands. They will ask you to find it and disable it so the quakes stop. Exit the castle and head northwest. Follow the path until you reach a big city. That's Nanai. You have to enter at night or you'll be kicked out by the guards.
1.4 Nanai ====================================
CHESTS: 150 GP (x2), Herb (x2) --> City Antdt, 650 GP, B-Stn, ArmPad, 70 GP, F-Stn, Cure --> Cave BOSS: Knight DESCRIPTION: Sneak into the city at night and stay as far as you can from the guards. If they catch you, you'll have to start over. Go into the inn and search the drawer to find a S-Ptn. Then enter the northern house far from the guard and open the chests. You can buy weapons in the shop to the east. Then go into the northeastern house and open the chests. Finally, go into the big building in the center of the city. Open the metal door and climb down the stairs. You'll end up in an underground cave. Cross the bridge to the east and open the chest. Explore the cave thoroughly and open all the chests. Then take the stairs leading down to reach the second level of the cave. Explore the second level and you'll find the stairs leading to the Quake Control. You'll have to fight a Knight to recover the machine. Use your sword and Herbs when needed. The Knight uses a powerful sword attack and casts T. Bolt. You'll have a hard time beating him. Use the B-Stn and the F-Stn if you have them. He can also cast Recover when low on HPs. Again, after you take out all of his HPs, he will still live, so you'll have to give him a couple of extra blows to kill him. After you kill him, take the key from the stone mechanism (E-Key). Step into the teleporter on the right. Nanai will be destroyed. Then you'll return to the king. They tell you to travel east to WINLAN. Go back to where Nanai was and continue east. Follow the path until you reach a city and a cave nearby. Go into the city.
1.5 Winlan ====================================
CHESTS: SuedeSH, SuedeHT, Herb (x4), Antdt (x2) DESCRIPTION: Explore the village and but supplies if you need to. Search the drawer in the eastern house to find a V-Ptn. Then go north into the palace. Talk to the guards there to learn about the land of ROMERO. Talk to the lady blocking the door and she will talk with the princess. You'll learn the king was poisoned and they need the REMEDY to cure him. Now you control Nina, the princess. Talk to the people next to the king to learn about the wizard of KARMA. Go to the first floor and open all the chests. Go down into the basement and pick the treasure chests. Then exit the castle. Exit the village and go into the western cave.
1.6 Cave West of Winlan ====================================
CHESTS: Cure, SuedeGN, 150 GP, 70 GP, I-Ore, Herb (x2), B-Stn, C-Stn DESCRIPTION: Talk to the soldiers and allow them to join the party. Go down the stairs and open the chest. Continue north through the bridge. You'll eventually reach the stairs leading up. Take them and go north, then turn west. Open the chest and climb the stairs in the right. You'll end up in another region of the map. Go west and enter the town.
1.7 Romero ====================================
CHESTS: Herb, WtrJr --> After killing the Wizard Antdt, Herb, Tablet, Cure, 900 GP --> After taking care of the zombies DESCRIPTION: Talk to the guard in the door to learn the locations of KARMA and AGUA. Search the drawer inside the inn to find a L-Ptn. Go into the house with the hole and jump into it. Push the pots and make your way to the barrel. Search it to find a Map. Search the drawer in the second floor of the northeastern house to find a ProtnB. When you're finished, exit the village and head west. You'll reach a forest.
1.8 Forest West of Romero ====================================
CHESTS: Herb, Bandage, 150 GP, W-Ptn, Herb DESCRIPTION: As soon as you enter, go north and open the chest. Then go southwest to find another chest. Go northwest and open a chest containing 150 GPs. There's a hidden chest behind a lonely tree. Find it and open it to reveal a W-Ptn. After getting all the chests, head southwest to find the exit. Then go west into the towers.
1.9 Wizard's Tower ====================================
CHESTS: M-Drop (x2), Charm (x2), Herb (x3), Life2, Cure (x2), Rang BOSSES: Morte, Mortea, Wizard DESCRIPTION: As soon as you enter the tower, go north and drink the clear water to recover health. Then fight the Morte standing on the right. The Morte uses a powerful weapon attack. Just attack it with your three fighters and use Herbs or Nina's Cura spell when needed. Explore the first floor completely and pick up the chests. To explore all floors and get all chests, you have to use the different stairs on the levels. Later, you'll have to fight another mini-boss called Mortea. Use the same strategy as with Morte. Use the C-Stn if you have it to make things easier. Go up the stairs and cross the bridge. You'll be in the other tower. Explore it all then go down to the basement. There you'll encounter the wizard. He will fill the room with Xeon Gas that will drain your power. Fight the wizard. After a while of futile effort Nina will ask the soldiers to go and get some help. The wizard will then destroy you but one soldier will escape morphed into a bird. Dark Dragons will chase him but he will arrive at Winlan. They will ask the Hero to help them rescue Nina. Agree to help them. Exit Winlan and talk to the members of the rescue party. You'll reach the tower. The commander will help you get to the wizard, but you'll have to face him alone, for the Xeon gas is harmful for him. Go down into the basement and go to the far left. Open the chest. Then go to the center of the room and face the Wizad. The Wizard can use powerful spells such as T. Bolt or Freeze. Use the B- Stn on him for 80 points of damage. He can also cast Petrify to increase his defense. After defeating him you'll obtain the Remedy. Then you'll escape to Winlan and go into the castle. Go and talk to the King. After Nina joins the party, go down to the basement and take the tunnel. Exit the tunnel and head southeast. There's a forest but you can't enter because of a tree. After a while of walking east, you'll find two cities separated by a dry river. Enter the left one. The city is called TANTAR.
1.10 Tantar ====================================
CHESTS: Herb, Key --> After recovering the water DESCRIPTION: Explore the village and buy weapons and supplies if you need to. As always, check the drawer inside the inn for a Charm. Explore the houses and talk to the people to learn about TUNTAR. Talk to the blacksmith. He'll make you a SAW if you give him the I-Ore. Agree and receive the Saw. Go into the house in the center of the town and learn about the RING. Search the drawer in the second floor to receive a W-Ptn. Go back to the forest and use the Saw to chop down the tree blocking the entrance. Now go inside.
1.11 Forest of Despair ====================================
CHESTS: Life, T-Drop (x2), Wrist, Herb --> Forest T-Drop (x3), Life (x2), LongSD, Herb (x5), Life2, Acorn, WolfHT BOSSES: Pog, General DESCRIPTION: Explore the forest thoroughly but be careful with the monsters because they are really powerful. Open all the chests and then find the exit. To find the exit, go all the way northwest and then take the narrow passage leading east. You'll find a stone building. Go inside and kill the two guards. Then continue exploring the building. You'll have to kill two more guards to pass. Get the chests and go down the stairs. You'll have to kill three guards to reach the old man. If you let him lead you to the weapons you'll fall into a trap and will have to fight POG. Pog attacks you twice per turn. Once with each head. Use your sword and healing spells when needed to defeat it. B-Stn works well against it. After you defeat Pog, a man will save you. Then you'll have to fight the General. Use sword attacks and healing spells to kill him. Then, Bo will join the party. Exit the forest and go to the village east of Tantar.
1.12 Tuntar ====================================
DESCRIPTION: Explore the village and go to the house in the middle. Talk to the chief to learn that the stone robot to the north can move the rock that blocks the river. They tell you to look for the secret of the robot in a town near Romero called Agua. Search the drawer in the second floor of the chief's house to find an Herb. Also search the drawer inside the inn to find a Cure. Exit Tuntar and go to Romero. Once you reach Romero, talk to everyone and the chief will ask you to get rid of the zombies in exchange for information about Agua. You'll learn about THE CLEANSING WATER that can save the soil. Now with Bo in your party, you can walk through the forests. Go into Romero and talk to everyone during the day. Then wait until night and talk to the old woman near the entrance. Then go into the hole next to the grave. Exit Romero and head southwest. Go into the cave surrounded by water.
1.13 Cave Southwest of Romero ====================================
CHESTS: Herb (x3), NiceHT, F-Stn, T-Drop, BronzHT, Apple DESCRIPTION: Explore the cave completely and open all the chests. Then go northwest. Then east, north and west to find the stairs leading down. Go to the lower level and fill the WtrJr with the Cleansing Water. You'll automatically appear in Romero. The soil will be purified and the zombies will disappear. Then the elder will inform you about Agua. Open the chests and talk to the people of Romero to learn about THE GODDESS, and THE KEY in Agua. Exit Romero and head northwest into the floating city. Now with the Tablet you can enter Agua.
1.14 Agua ====================================
CHESTS: Apple, Acorn (x2), Life2, Herb (x2), SunHT, IronSH, ThiefCL, HairBand, Bracelet --> Before getting Ox 3000 GP, Life, SilverBR, Life2, FlameSH --> After getting Ox BOSS: Wisp DESCRIPTION: You have to complete a dungeon in order to reach the city of Agua. There are lots of chests, open them all and then find the stairs leading up. Explore all other floors thoroughly. In the last floor, there's a pillar with a purple ball onto it. Push it and Wisp will attack you. Use Bo's Fry spell and the E-Key. Have Nina cast healing spells when needed. Wisp uses two types of attack. One that damages all your party and one that damages one member. After you defeat it, search the pillar to find the KngKey. Go back to Tantar and head north. Find the Stone Robot and go inside.
1.15 Stone Robot ====================================
CHESTS: Herb, BronzHT, Acorn, Life2, Mrbl1 DESCRIPTION: Enter the robot through one of the legs. Then explore the inside opening all chests. You'll eventually find a general and two soldiers. Fight them and kill them. Then push the stone plaque and activate the robot. Now use the teleporters to open the remaining chests. Use the teleporters to go to the command room. Push the stone pillar and the robot will move. Using the robot's power you'll destroy the rock blocking the river. Now go back to Tantar and talk to the chief. He'll give you the key to the cave where the Ring is located. Go north into the cave next to where the Stone Robot is now standing.
1.16 Cave North of Tantar ====================================
CHESTS: W-Ptn DESCRIPTION: Explore the passage and find the exit. You'll appear next to the cave containing the ring.
1.17 Ring Cave ====================================
CHESTS: Life, Life2, 2000 GP, Herb, Acorn, SkySH, Ring BOSS: Gremlin DESCRIPTION: Open the entrance door with the key and start exploring the cave. Jump into the waterfall and you'll end up in the area with the ring. Once you find the Ring, step onto the teleporter and it will take you back to the entrance. Go back to Tantar and go into the elder's house. Watch the marriage and then the elder will tell you that you can cross the river using the Stone Robot. Exit Tantar and you'll discover that the Stone Robot was stolen by the Dark Dragons. With it, they will destroy Tuntar. After this, enter the robot again and make your way to the top. Talk to the commander, who will reveal his true form... the Gremlin. He is quite difficult to kill. Use Fry spell, the E- Key and healing spells when needed. After you kill it, the robot will jump into a volcano and lava will erupt. Now you can go south via the solidified lava. Cross the bridge to the south and enter the dragon shrine.
1.18 Dragon Shrine ====================================
CHESTS: Melon BOSS: Talon DESCRIPTION: Put the Hero as leader in your party and talk to the old man by the door. You'll be allowed to pass and complete the first stage in your training as a dragon warrior. You'll have to beat Talon to complete the test. Use the E-Key to defeat him. Then exit the shrine and enter the cave to the southwest. Find the exit. After you exit the cave go south into the port city.
1.19 Auria ====================================
CHESTS: Life (x2), W-Ant, Mrbl1, Acorn, Antdt, Cure (x2), G-Tiara DESCRIPTION: You'll be jailed as soon as you enter the city. Search the square with water in the upper right corner to find the PrisnCL. Talk to the man in the bed. Answer yes when he asks if you want him to help you. Once you're out, don't go close to the guards or they will arrest you again. First, go inside the building with the fish sign above it. Buy some Vitamins in the item shop. Then go to the second floor and give the vitamins to the man with the hiccups. He'll reward you with 5000 GP. Then move the drawer in the wall and go through the passage. Push the white pot and search the floor under it to find a Life2. Then go inside the lower left big house and search the drawer to find a S-Ptn. Then open the chest. Go upstairs and search the drawer to find a Cure. Then open the chest there. Explore the drawers in the lower right house to find a V-Ptn and 2000 GP. Go to the upper left house and talk to the woman there. She'll ask you to help her son who went to the forest. Search the drawers in that house to find the SmartRG and a Life. Then go to the upper right house and search the drawers to find a L-Ptn and Mrbl3. Talk to the old man upstairs with Nina leading the party and heal his back ache. He'll give you 20000 GP. Exit Auria and go back to the cave to the north. Find the exit and go to the clear in the forest. Talk to the fairies. Then go to the clear between flowers to find the cursed man. Talk to the man. Then go back to Auria and talk to the woman who asked you to find the man. She'll give you 20000 GP. When you're done, go into the northern house. Talk to the rich man and agree to help him. He'll ask you to save his daughter. Go upstairs and search the drawer to find 2000 GP. Buy a G-Bar in the item shop if you have the money. You must buy this item sooner or later. When you have it, exit Auria and go into the cave to the east.
1.20 Cave Leading to Bleak ====================================
CHESTS: Cure, ShellHT --> Before getting Karn and Ox Dart, G-Bar --> After getting Karn L-Ptn, A-Ptn --> After getting Ox DESCRIPTION: Explore the cave and open the chests. There are some doors that you can't open until you have Karn in your party. When you exit the cave, go into the town to the east.
1.21 Bleak ====================================
CHESTS: Herb (x4), Life, W-Ant DESCRIPTION: If you stay at the inn, make sure you have the Pouch or the innkeeper will steal money from you. If you do have the pouch, you'll catch him when trying to rob you and he'll pay you 5000 GP. Go into the house to the east and push the barrel. Search the floor under it to find a Life2. Go to the northern house and trade the G-Bar for the Icicle. Exit Bleak and go into the cave to the west. You'll end up in the desert. Use the Icicle to cool the air. Head south and you'll find Arad.
1.22 Arad ====================================
CHESTS: Fife --> After killing the SandWorm BOSS: SandWorm DESCRIPTION: There's nothing important in Arad. Just go and talk to the mayor. Agree to kill the worm. Then, exit the mayor's hut and go to the northeastern part of town. Fight the SandWorm there. Use normal attacks and healing spells when necessary. Then, the mayor will give you the Fife. Go outside and step onto the stone plate by the Krypt entrance. Use the Fife to make a bridge appear.
1.23 The Krypt ====================================
CHESTS: Herb (x3), Life (x2), DreamRG, Dagger, IronSH, HeadGear, IcyHT, Cure, Antdt, SkullHT (x2), HuntCL BOSS: EyeSpy DESCRIPTION: Many of the chests in the Krypt are trapped. You can wait until you get Karn to open the chests. Explore the Krypt, find the stairs leading down and then you'll have to fight EyeSpy. Use spells for massive damage. When he loses all his eyes, he will begin using Thunder Bolts on your party. Have healing spells ready. After you defeat him, go down the stairs and open the chests. When you open the blue chest a trap will trigger. Luckily, Karn will arrive to save you. After talking a bit, he will join you and ask you to find a certain book from the tomb. Go down the stairs. Put Karn as leader of your party and open all the locked doors. Go down the stairs and search all the coffins. Kain will gain confidence. Exit the Krypt and go back to Bleak. Enter the tower west of Bleak.
1.24 Tower of Darkness ====================================
CHESTS: 2000 GP (x2), B-Stn, Life, Life2, Herb, Cure, HornHT, Turban, Mirror BOSS: Cloud DESCRIPTION: When inside the Tower of Darkness, use the stairs to explore all the floors and open all treasure chests. Climb to the top and fight the Cloud. Use powerful spells and attacks. Have healing spells ready. Cloud will attack you with spells. When he is low on HP, it will use Devistat, a spell that does 45 points of damage on all members of your party. Use Hero's Thunder Dragon magic to make things easier. After you defeat it push the pillar to receive the DkKey. Then go down and talk to the old man. He'll give you the Mirror. Exit the tower and go back to Auria. Go to the rich man's house and go into the basement. Open the doors with Karn. Talk to the girl. Then go back and talk to the rich man. You'll use the Mirror to make Ross realize that giving up the LtKey won't help. Go down again and talk to the girl. Agree to help them fight the Dark Dragons. Now you can open the chests and enter the Tower of Light.
1.25 Tower of Light ====================================
CHESTS: Herb (x5), Dart, B-Stn, MetalSH, F-Stn DESCRIPTION: Enter the Light Tower through the basement in the rich man's house. Climb to the top and push the pillar to receive the LtKey. Go to the docks and fight the Knight and the Archer. Defeat them and they will destroy the ship. Now you'll need to move a big rock that is blocking a cave to the north to be able to continue. Gobi will trade a G-Bar for the GnPwdr to blast the rock. Exit Auria and go north into the cave. Set the explosives and blast the rocks. Now go on and find the exit. You'll be attacked by two SpearMan. Defeat them and continue west. Enter the Dark Dragon's ship.
1.26 Dark Dragon's Ship ====================================
CHESTS: Herb (x2), Acorn (x2) BOSS: Squid, Octo DESCRIPTION: Kill the Archer that attacks you as soon as you enter. Go down the stairs and kill the Archer and SpearMan. Climb the stairs up and fight Squid. Hero's Thunder Dragon works excellent against it. Search the drawer to find a V- Ptn. Climb down the stairs. Open the chests. Then return to Auria and set sail. After a while you'll be attacked again. You'll have to fight two Archers and a SpearMan first. Then you'll have to fight three more Archers. Finally, you'll have to fight two Archers and then Octo. Use the same strategy you used against Squid. When you defeat it, the ship will sink and you'll appear in an island.
1.27 Prima ====================================
CHESTS: MystSF, Sphere --> After defeating the Dark Dragons DESCRIPTION: When you awake in the deserted island, Gobi will tell you that Prima is near that location, and that you need the Gills in order to reach it. At this point, you'll control Gobi in a quest to find the Gills. Go underwater and head west. You'll find the city of Prima. Search the drawer inside the inn to find the TideHT. Go to the Guild and ask for the Gills. They will tell you to go to Gant. Exit Prima and go south until you reach a beach. Go back to the surface and walk south. Then follow the path until you reach Gant.
1.28 Gant ====================================
CHESTS: Goods BOSS: Morteo DESCRIPTION: Go to the northern house and talk to the man there. You'll learn that the Dark Dragons attacked Gant and took away all the young men. He'll ask you to deliver Goods to Prima. Agree and go upstairs. Check the drawer to find an A-Ptn. Explore the rest of the city and check the drawers in the houses to find a L-Ptn and the HrGlas. Exit Gant and go back to Prima. Take the Goods to the guild and you'll receive the Gills. Then, a survivor of a Dark Dragon attack will arrive. There's a ghost that wants to take him to the Nether World. Gobi knows how to kill the ghost. Say no to the guild owner until he offers 6000 GP. Then go back to the surface where the party is. Now that you have the Gills, you can breathe underwater. Go back to Prima and fight the ghost. Use normal attacks or spells against Morteo. It's not so difficult to kill. After you defeat it, Ox will join your party. Now that you have Ox with you, you can go back to Agua and break the cracked wall to get the treasure. You can also go back to the cave east of Auria. Use Karn to open the locked doors and get the treasures and use Ox to break down the weakened walls and open the chests. After getting these treasures, return to The Krypt and get the B-Rang using Ox. Then go back to Gant. From there, walk east until you find a small hut.
1.29 Hermit's Hut ====================================
DESCRIPTION: Enter the hut and talk to the Hermit. He will identify the B-Rang and tell you that it may be repaired in Gant. But first you have to save the people of Gant. Go back to Prima. From Prima, walk northwest. Go back to the surface and walk south. You'll find the Dark Dragon's fortress.
1.30 Dark Dragon's Fortress ====================================
CHESTS: GiantHR, EchoHT, Herb (x2), MetalSH, Life BOSSES: Toad, GrimFowl DESCRIPTION: Use Ox to break through the walls and to get the chests. Climb up the stairs and open the chest. Fight the LancerX. You can choose not to fight the LancerX if you want. Explore the dungeon completely and find the stairs leading down. You'll have to fight Toad to free the Gant people. Use Dragon ad healing spells. After you defeat it, free the Gant people and they will tell you that the rest of the prisoners along with the weapon were taken to Nabal. Now go back to Gant and repair the B-Rang in the northern house. There's a secret passage in the same house. Go to the eastern room and push one of the drawers. A secret passage will be revealed. Go through it and smash the rocks with Ox. Talk to the old man with Karn and he will teach him the Shin spell. Go back to the fortress and cross it. Walk north and you'll reach a forest filled with GrimFowl. Take the egg and a GrimFowl will attack you. Defeat it and pick up the Egg. Then exit the forest and walk north into Nabal. Throw the Egg there and the GrimFowl will distract the guards. Go inside Nabal.
1.31 Nabal ===================================
CHESTS: MagicRG, Cure DESCRIPTION: Go to the eastern part and push the pots. Search the floor under them to find a SkullRG and a Life2. Then go down the stairs. Go south and break down the wall. You'll find the General, but he will leave while you are attacked by his henchmen. You'll have to fight SlimeX. They are quite powerful, you'll have to use your best spells and attacks to defeat them. Then, the General will set sail to destroy Prima. You'll automatically travel there. Go upstairs and talk to the sleeping man. Search the bed to receive the Statue. Then go back to Nabal to pick up the treasure. Search the lower left corner of the dock to find the Clog. Now that you have the Statue go back to Arad. North of Arad, you'll find a small moving village.
1.32 Wisdon ====================================
CHESTS: Herb (x4), ProSH (x2), Life2, Life (x2), OldSP, SilverBR, RageHR, ChainML BOSSES: Wisp, Cloud, Myst DESCRIPTION: Talk to the ghosts in the village to learn about the sorceress. Then go down the stairs leading to the dungeon. Go north and turn west when you reach the intersection. Use Ox to break down the walls and open the chests. Do the same for the right way. Then go back to the intersection and head north. Explore the dungeon getting all the treasure. When you exit the dungeon go inside the castle. Drink from the fountain and go up the stairs. Talk to the ghosts and fight them. Wisp will attack you first. You've fought him before. Just use the same strategy. You'll then have to fight Cloud. Finally, you'll have to defeat Myst. After defeating the three ghosts the sorceress will awake. She will give you the OldEgg and tell you to throw it into a volcano.
1.33 Underwater Volcano ====================================
CHESTS: SharpBW, 3000 GP, Herb, PowerDR, 2000 GP, M-Drop BOSS: Pincher DESCRIPTION: Go back to Prima and walk north. Enter the cave beneath the volcano. As soon as you enter go east and open the chest. Explore the first floor and the find the stairs going up. You'll find the lava in the third level. Throw the OldEgg there and it will hatch. Then, you'll be automatically teleported to Winlan, where Bleu will join your party. Then, you'll appear back in Prima waiting for the Dark Dragons to make their move. When they do, the Typhoon Bug will appear and sink their ships. Then, you'll be underwater again. Walk a little bit north and fight the Dark Dragon leader, Pincher. After you defeat it, you'll learn more about the story, Zog and Jade. When you can move again, go back into Prima and go to the guild. The guild master will give you the Sphere. Now with the Sphere you can cross the chasm underwater. Cross it and go northwest until you find a beach. Go back to the surface and walk northeast until you reach Gust.
1.34 Gust ====================================
DESCRIPTION: Push the barrels and the block in one of the houses and you'll fall into a hole. Then push the barrels in the correct order and have Karn talk to the old man there. He will teach Karn the second spell, Debo. Search the drawer inside the inn to find the Sash. Then exit Gust via the northern exit. Keep going north and you'll reach Cort's Laboratory.
1.35 Cort's Laboratory ====================================
CHESTS: Herb (x2), Cure2, L-Ptn, Rod4, M-Cura BOSSES: K-Roach, RugaX, FlowerX, HornToad DESCRIPTION: Cort's Flower turned everyone insane in Gust. Enter through the steel door. The chests are guarded by Rogue. Defeat him to obtain the treasure. Climb the stairs leading up. Once in the second floor, Cort will appear and shrink your party with a new formula. Find and enter the mouse hole in the northern wall. Find the mouse village and rest at the inn if you want. Then go north and fight the three K-Roach. Defeat them and return to the mouse village. They will give you the M-Cura to revert the effects of the potion. You'll return to normal. Then take the stairs leading down. Use the floating platforms to reach Cort. You'll then have to fight RugaX. RugaX is in fact Nicholie transformed by the Flower, but he's wounded. You'll need the Oil to cure him. To find the Oil, first go into the cave in Gust. Kill the G-Fly. After you kill it, take its corpse. Exit Gust and go into the sea. Walk southeast and you'll find a beach. Go back to the surface and enter the cave nearby. Talk to the frogs. Exchange the G-Fly for the Oil. Go back to Gust with the Oil and cure Nicholie. Go north to the Laboratory and fight the FlowerX. Defeat it and go back to Gust. Go to the Flute player's house and search under the bed to find the Maestro. Then go to Nicholie's house. You'll have to fight RugaX again. Then, Nicholie will be back to normal and will fix the bridge. Cross the bridge and Cort will attack you as the HornToad. Kill him and cross the bridge. Travel west to Gramor, the home of the Mole people.
1.36 Gramor ====================================
DESCRIPTION: You'll learn that Mogu was put in coma by a Dark Dragon's spell. Agree to get the item from Tunlan and you'll receive the Cowl. Now, exit Gramor and go back into the sea through the beach near Gust. Go south from the beach until you find another beach leading to a small island with a city on it. Enter the city.
1.35 Tunlan ====================================
CHESTS: Bolster, Melon (x2), M-Drop DESCRIPTION: Go into the northern house and turn right. Climb up the stairs. Then you'll reach a room with a locked door and four statues. Take the left narrow corridor and a statue will push you into a hole. Once inside the hole, push the lower right box and search the ground under it to find the Rod5. You'll need this in order to get some important items. Then talk to the old woman and princess. Exit Tunlan and wait for the night (or use the DkKey) and return to the palace. Go into the princess room via a crack in the wall. Look at the marks on her back while she takes a bath. Blue, red and white from left to right. Go to the safe and try to open it. You'll watch a little scene and the Dark Dragons general Cerl will take the TmKey. After waking up return to the safe and pick the treasure. Before returning to Gramor, buy some fishing bait and equip your hero with the Rod5. Then teleport to Romero. From there, walk west. After a while you'll come across a well. Fish there to receive the DragonSD. Then go the Dark Dragon fortress where the Gant people were held prisoner and cross it. Once you're in the other side walk west. Follow the path and you'll find the second Dragon Shrine.
1.36 Dragon Shrine ====================================
CHESTS: Mrbl2 BOSS: Bain DESCRIPTION: Once you have the DragonSD you can enter the second shrine. Battle and defeat Bain to receive Ice, Fire, Bolt and Gold Dragon spells. Now return to Gramor with the Bolster. Enter Mogu's Dream.
1.37 Mogu's Dream ====================================
DESCRIPTION: Exit the village and go east then north until you find the tower. Enter and explore it. Find Mothro and fight it. You can't hurt him yet, so run away. Notice that green plates make walls disappear and red ones make them reappear. Exit the tower and go back to the village. Someone will have repaired the bridge leading south. Cross it and enter the cave.
1.38 Poisonous Cave ====================================
CHESTS: LightSH, Life, HeadGear BOSS: Mothro DESCRIPTION: Make your way through the poisonous gas and reach Courage. Unite him with the other attributes and Mogu will join your party. Go back to the tower where you'll have to climb to the top. There, you'll fight Mothro. Defeat it and the dream will end. Exit Gramor and go south. Use Mogu to dig in the strange looking tree and find the Root. Now you can dig in the dragon marks to find treasure. Dig in the mark northeast of Camlon to find Karn's Doof spell. Then go to Bleak and have Karn lead the party while transformed in Doof. Move the heavy cabinet in one of the houses to find Karn's Puka spell. Also, move the other cabinet and search the floor under it to find the ClearCL. With Puka, you can open the dragon marked stone doors. Go back to Gramor and enter the cave to the south. Find the exit and enter the village to the west.
1.39 Spring ====================================
DESCRIPTION: Search the drawers in one of the houses to find an Herb. Then go into the ice and head south. Go south until you reach the tower. Dig in the Dragon Mark to find the entrance.
1.40 Spyre ====================================
CHESTS: Cure2, Shell, A-Ptn, FlameAR, WorldAR DESCRIPTION: Explore the first levels of the Spyre and open all the chests. Reach the top and push the pillar. Mote will appear and send you into the dream world again. Exit the village and go into the cave to the north.
1.41 Dream World Cave ====================================
CHESTS: Cure, JadeBW, L-Ptn, Trident, Smoke, CursedHT, FaceMask BOSS: Mote DESCRIPTION: Explore the first floors and you'll find Mote's conscience. Continue north and then up the stairs. You'll reach an area with recovery water and a save spot. Go north through the narrow corridor. When you reach the maze that spins when you touch the pressure plates, remember that the way you are facing after the spin is the way you were going before the spin. When you reach the room with the damaging plates, look for hidden pits to access the correct stairs. Then, you'll reach a room with lots of stairs. Take the lower right one and you'll reach Mote. Fight Mote for a while. At first, you can't hurt him, but then his conscience will appear and you can kill him. Mote can be resistant to magic or resistant to attacks. If he is diffused, he is resistant to magic, if he is sharpened, he is resistant to attacks. If you hit him with magic, he will become diffused and if you hit him with attacks, he will sharpen. Alternate magic with melee attacks to defeat him. Once he's dead, the dream will end and you can obtain the SkyKey by searching the pillar. Then push the stone plaque next to the pillar to restore the weather in Spring. Go back there. Go into the cave in the waterfall and find the exit. Then walk south until you reach Carmen.
1.42 Carmen ====================================
DESCRIPTION: You'll learn that time was stopped in Carmen. All are paralyzed except for a man. There's a barrel in the second floor of the upper right house. Search the ground under it to find a W-Ant. Exit Carmen and go to the tower to the east.
1.43 Tock ====================================
CHESTS: Life, EvilCN, IcyAR, Cure, G-Tiara, Life2, GuardSH, AgileHT, WolfSkin BOSS: Cerl DESCRIPTION: Enter Tock and use the warp arrows to reach the top. When you reach it, Cerl will warp you out. Go back to Carmen. Talk to everyone and then go back to Tock. Fight Cerl. She'll warp you out once more. Go back to Carmen. Talk to the others and then go south to the big tree. Hit it with Ox to get the Fruit. Go back to Cerl's castle. Enter the castle and go upstairs. Cerl will give you the key. Then Goda will appear and the castle along with Alan will disappear. Then you'll appear in Tock. Go to the top and Nina will place the TmKey in the machine. Carmen will return to normal but Nina will be lost in time and you'll be thrown near Tunlan.
1.44 Finding Nina ====================================
DESCRIPTION: Nina has warped back in time and is now located in Tunlan. She has amnesia. Go to Carmen and talk to the doctor. The doctor will tell you to make a Tonic. The ingredients for the tonic are: P-Fish, Root, C-Nut and W-Ant. Then go to the northeastern part of the village and talk to the mysterious man. He will vanish. Search the spot where he was standing to find the Pass. To find the Root, dig with Mogu the area below a strange lonely plant south of Gramor. The W-Ant can be found by hunting a white deer. The C-Nut can be found by hitting any palm tree a couple of times. Finally, the P-Fish can be fished in the bridge to Scande. When you have all ingredients, take them to the doctor in Carmen and he'll give you the Tonic. Then return to Tunlan and cure Nina. Now, she can fly. Go northwest of Gust for the third set of Dragon spells
1.45 Dragon Shrine ====================================
CHESTS: Melon BOSS: Avian DESCRIPTION: Battle Avian to receive the Rudra spell. Then go back to the cave with the Cleansing Water and when you reach the water, dive into it. You'll find the entrance to the last Dragon Shrine and you'll learn Agni if you have all the Dragon Armor and have learned Rudra. Now, with the Pass you can enter Scande, which is located in the middle of the swamplands to the south of Carmen.
1.46 Scande ====================================
DESCRIPTION: Check the drawer inside the inn for an Herb. Talk to everyone and learn about the climber who climbed the tower. Now exit and go to Spring. Find the climber and he'll give you the B-Part. Take the broken parts to Gant, where they will repair them. Go back to Scande and put the parts in the switch next to the elevator. Climb the tower and talk to the mysterious man. He will tell you to seek the D-Hrt, a weapon that can destroy any dragon. The D-Hrt is located in Tunlan. Surprisingly, you'll discover that the D-Hrt is a song. A woman will give it to you in a bottle. Go back to Scande's Tower.
1.47 Scande's Tower ====================================
CHESTS: Mrbl1, IcyCN, Glove, PowerHT, Cure BOSS: Zog DESCRIPTION: Explore all floors and find Zog at the top. Fight him and defeat him. Use the Agni spell to quickly kill him. The Sara will appear. The hero will give the goddess keys to Sara, and she will betray him by giving the keys to the mysterious man who is in fact Jade. Then the mole people will appear and help you escape. Exit Scande and go to Agua. Climb to the top where Jade will activate the Pagoda Towers. Teleport there using the device in Jade's room.
1.48 Pagoda Towers ====================================
CHESTS: PowerAR, Domino, AgileAR, FlameDR, TrapGrd, StoneHT BOSS: Sara DESCRIPTION: Step onto the pressure plates to reveal stairs. Climb up and you'll find Sara. She will attack you and you'll have to kill her. Then continue climbing and you'll find Jade. He will warp you out and resurrect the Obelisk.
1.49 Obelisk ====================================
CHESTS: FlameHR BOSS: Jade DESCRIPTION: You cannot enter the Obelisk yet. First, go to Gramor and talk to the master digger. Learn about the I-Claw. To find it, fly to an island southwest of Tantar. Talk to the old woman by the door. She would like to talk to a weapons collector. Then fly far south into the hermit's house and he'll give you the List. Take the List to the old woman. She'll give you an unidentified weapon. Take it to the old man. Go back and forth a couple more times and you'll receive the I-Claw. Go back to Gramor and talk to the master digger with Mogu leading the party. You'll learn how to use the I-Claw. Now go and enter the Obelisk that is located where Scande was. Use the floating platforms to advance. Find Goda and kill him. Then you'll reach a tricky area. Although the rooms look the same, they are not. Find Jade and kill him once and for all. After you kill Jade go down the elevator and meet Tyr, the Goddess of Destruction.
1.50 Tyr, the Final Battle ============================
BOSS: Goddess DESCRIPTION: Once you meet Tyr, ask for a wish to restore HP and AP. Then say no and you'll fight. After a while, you'll talk again and Sara will appear and tell you to use Agni. If you don't use the Agni spell, Tyr will not show her true form and you'll get the BAD ENDING. If you use the Agni spell, she will show her true form. Defeat her this way and win the game with the GOOD ENDING. Congratulations, enjoy the ending.